Color Awakining
This was made for the Major Jam 6: Life.
"Step into 'Color Awakening' a magical painting where colors come alive! Unleash unique abilities and bring harmony to the canvas. Master color manipulation, conquer chaos, and paint a vibrant masterpiece. Your journey, your colors, your art!"
Game play mechanic
The player's abilities is based on multiple secondary colors: Orange Green and Purple . Each secondary color attack should be strong against its contradictory primary color. For example, an Orange attack would be effective against Blue enemies.
as shown in the picture
Tips:
- If you shoot the enemy with the wrong color they get stronger and bigger.
- every successful kill grants you a small speed boost.
- choose the right color before you shoot.
Controls are simple:
- Left_Mouse _click : Shoot
- Right_Mouse_click: Change color / mouse wheel
- Space : Use ultimate power
- W A S D : Move
Contente in game:
- boss fight at level 10.
- kills achievements.
- score.
Edits:
- i added support to AZERTY keyboards as well as QWERTY.
- i changed the background to more clean and stylish look
- i fixed the spawning of the enemy so they don't spawn next to you
- added zoom out to the camera for a better vision
- added a wave counter in the ui
- you can now change colors with mouse wheel
Credits:
Music:
normal music by https://clement-panchout.itch.io/yet-another-free-music-pack
boss music random boss fight music | Royalty-free Music - Pixabay
SoundEffects:
enemy sound by Goofy Sounds for Scary Monsters by Stormyman (itch.io)
Install instructions
Execute "Color Awakening.exe"
Comments
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This is a really neat game! It's simple but engaging and I love the use of complimentary/opposite colors as the concept. And I like how it gets harder with every wave. Awesome stuff!